Most of the tutorials are written so they only depend of a few other tutorials, so you don’t have to read all of them, but if you’re completely new to shaders I recommend you to read the first few in order no matter what you’ll do after that.

If you don’t understand those tutorials here, please message me so I can make them more accessible!

  1. Structure:
    • Here I explain the base structure of most modern shaders and how its described in ShaderLab.
  2. HLSL:
    • This Tutorial explains most of hlsl.
  3. Variables:
    • This is a short explanation of which variables a basic shader needs and what coordinate spaces are.
  4. Basic Shader:
    • And in this one we can finally combine that knowledge to make a fully functional shader.