May 18, 2018
Summary For me, one of the most interresting things to do with shaders is procedural images. To get started with that, we’re going to create a simple Checkerboard pattern.
This tutorial will build on the simple shader with only properties, but as always, you can also use the technique to generate colors in more complex shaders.
Stripes I will take the world position of the surface to generate the chessboard texture, that way we can later move and rotate the model around and the generated patterns will fit together.